Real-Time Muscle Deformation Tech by Naughty Dog

Check out an awesome tech demo shared by Wasim Khan.

Wasim Khan shared a sneak peek at the real-time muscle deformation and jiggle tech Naughty Dog developed for characters in The Last of Us Part II. The video was captured inside the game engine using a slow-motion mode.

The video shows how the characters' muscles react to different movements and even shares a look at the topology. You will also see how the horses' muscles work. 

Pretty impressive, right? What other games featured such advanced systems? One more great example is God of War with the dynamic muscles of Kratos.

Make sure to follow the artist on Twitter.

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    Real-Time Muscle Deformation Tech by Naughty Dog