Realistic League of Legends in UE4

Wayne S has recently presented an awesome realistic version of the League of Legends map. 

The scene is running on an AMD FX 8350 and GTX 1060 at around 60-70FPS (Epic settings). He had to optimize the whole thing to get it running on his rig. 

"There is a lot of extra detailing that can be distracting. I wanted to make the scene work both top-down and first-person, so having the detailing on both mattered but for an actual game, you'd need to cut those out," noted the artist. 

You can learn more here. You can also support the artist on Patreon.

Published 06 January 2020
Arti Sergeev
Business Head