Realistic Marbles Made With Houdini & Redshift

This short video took an entire night to render with a maxed-out photon count.

3D Artist and Interactive Director at Rare Volume Robert Hodgin unveiled a new project that can easily be mistaken for a real-life video. This time, the artist has managed to create extremely-realistic glass marbles with lifelike movements and caustics using Houdini and Redshift, Maxon's GPU-accelerated renderer built for high-end production rendering. According to Robert, this short video took a whole night to render with a maxed-out photon count.

And if you are looking to create A similar project, here are some tutorials that might help you out:

You can check out more of Robert's projects here.

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