Tomas Sackmann talked in detail about his ultra-realistic cinematic portrait made primarily in ZBrush, Substance Painter, Mari, and V-Ray.
Lukas Kutschera did a breakdown of Barbossa made in ZBrush, Maya, Marvelous Designer, and Substance Painter during the course Character Creation for Film/Cinematics at CGMA.
Neysha Castritius talked about the production of a realistic female character made in Maya, ZBrush, and Marvelous Designer during her studies at CGMA.
Nabil Kechiche talked about the production of a street scene in UE4 made for his new Game Environment Design Masterclass: work with Unreal Blueprint spline component, modular approach, use of Megascans, storytelling, and more.
Luis Yrisarry Labadía did a breakdown of his character art project talking about capturing the likeness, hair, clothes, and lighting.
Alex Bouhabén did a breakdown of his latest game-ready asset Medical Pocket Watch: modeling and retopology, metal and glass texturing in Substance Painter, rendering in Marmoset Toolbag, and more.
Gonzalo Marroquin talked in detail about modeling and texturing a realistic WW2 RAF Helmet.
René Vidra shared the process of creating, rigging, and animating a realistic 3D eye.
Alice Lee did a breakdown of her Pirate character made in ZBrush, Maya, Substance Painter, and Mari.
- 1New Sony Division To Reimagine Music With Unreal Engine
- 2Flight Simulator Gameplay vs Real-Life Footage
- 3Free Tutorial: Creating Realistic 3D Moss
- 4Creating Realistic Hairstyles in XGen: Workflow Tips
- 5Oleg Vdovenko Presented A New UE4 Horror Adventure
- 6Creating a Vintage Camera in Blender and Substance Painter
Floating Islands: Setting Up Stylized Shaders with HDRP in UnityHi, amazing work! Can you give more details about how you did the AO f...·
Working on Stylized Assets in ZBrush: Detailing Wood and MetalThanks for the tutorial:)·
playrix Alexander Khorkov
Creating Realistic Hairstyles in XGen: Workflow TipsInteresting would be to know, which is the difference in comparison wh...·
Working on Stylized Assets in ZBrush: Detailing Wood and MetalReally love your work !·
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