Realtime Hair in UE4 using Fibermesh and 3DS Max
A step-by-step guide by Tinko Wiezorrek.
Character artist
Tinko Wiezorrek
has shared a thorough guide to realtime hair creation using Zbrush, 3ds max and Unreal Engine 4. All the resources mentioned can be found
here.
Published
13 June 2017
Arti Sergeev
Business Head