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I just based my landscape material on this. I just wish I could exactly figure out what is going on with normals, ao and displacement here.
That was extremely helpful! Thank you!
RealtimeVFX Picks The Best Dragon's Breath
2 February, 2017
1st Place: Andreas Glad
With a full cinematic moment of his fire-breathing-pig, Andreas really impressed us by throwing us into the blaze, taking the hit for UE4 man. From the scorching hot flames of Mr.Pig’s grand entrance to the slow burning embers of his denouement, Andreas did a solid job on filling the moment with the full burning wrath of the beast. Check out all of his progress on his thread here. Congrats again Andreas on the really amazing work!
2nd Place: Oskar Larsson
Oskar really impressed us with his solid shapes, excellent color and subtle motion of his beautifully crafted effect. All his elements blend very nicely and simply to give an overall very impressive and elegant feel to his dragon’s breath. See more of his progress and process here. Congrats Oskar on the work well done!