A few courses that will help you level up your FX workflow even more. The compilation includes overall courses on FX approaches as well as courses focused on such software as Nuke, Houdini, and Arnold, and on particular steps of the procedural production process.
Learn ways to create water simulation in Houdini with Igor Zanic.
During the course, you will focus on requirements, challenges, and geometry preparation, create the rock splash simulation, refine the flip fluid solver setting to find the best optimal options, lighting and shading the whale jump ocean scene, ocean rendering, and more.
Move forward with your advanced Houdini FX workflow together with Saber Jlassi.
Course details:
Sina Meharliia will guide you through the process of creating realistic shading using Arnold.
The course covers:
The course includes some free materials from the Mastering Destruction FX Course.
Master your compositing workflow in Nuke under the guidance of Nick Chamberlain
The course details:
Learn how to work in Mantra for smoke and pyro simulation with Saber Jlassi.
On the course, you will learn how to study volume data, work on lighting, shading and rendering a simple smoke element, get an in-depth look at the Houdini Pyro shader and how it works, abstract volume rendering, Setting up the smoke shaders and passes, and more.