Red Dead Redemption 2 Will Launch in Spring 2018
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Latest comments
by Lincoln Hughes
1 hours ago

Hmmm, i'm assuming that you're talking about the base of the plant moving as much as the top? If so, not really unless you wanted to make your own custom shader to control only the top vertices in the mesh. Right now, inside of the foliage shader, it's a super basic grass wind node that comes with the base version of Unreal... Let me know if you find a solution for this :)

by Tudor Whiteley
4 hours ago

Hi Lincoln, Thanks for this. I found it incredibly informative. Could I ask you a question about your wind + plant movement? Is there any way to stop it looking like the plants are rooted in moving water. I find it horribly distracting and pulls me out of my suspension of disbelief. Cheers, Tudor

by Assignment help
12 hours ago

Our expert guides dependably work in a state of harmony with the necessities given to us, and this makes our task arrangement a perfect one. We provide best Online Assignment Help . Allassignmenthelp deals with all the contextual investigations and assignments relating to aces.

Red Dead Redemption 2 Will Launch in Spring 2018
22 May, 2017
As expected, Red Dead Redemption 2 will not be released this year. Rockstar Game officially announced that the launch will happen in Spring 2018 on PlayStation 4 and Xbox One.

We are very sorry for any disappointment this delay causes, but we are firm believers in delivering a game only when it is ready. We are really excited to bring you more details about the game this summer. In the meantime, please enjoy this selection of new screenshots from the world of Red Dead Redemption 2.

Rockstar Games

In this new epic journey, you’ll be able to travel across the vast and unforgiving American heartland. You’ll be meeting with interesting characters, fight bandits, ride horses and do some hunting. Plus there will be a complicated story for your enjoyment and some beautiful environments to check out.

This is the first game Rockstar made for the latest generation of console hardware. No wonder they need some extra time to finish everything and polish the project to the absolute perfection.  and some extra time is necessary to ensure that we can deliver the best experience possible for our fans.

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