Red Dead Redemption Recreated in UE4
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This is amazing! Please tell us, What programs where used to create these amazing animations?

I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.

Someone please create open source world creator already in C/C++.

Red Dead Redemption Recreated in UE4
23 May, 2018

Take a survey

Are you excited about the upcoming Red Dead game? Will Rockstar release another masterpiece? One thing’s for sure — the first one remains one of the best western experiences. Would you like to get a remaster of the first part? A remake in Unreal, for example? It’s hard to imagine the studio releasing something like that, but here’s how the game could look in UE4. UHDGaming recreated one of the most memorable parts of Red Dead inside the engine, and the results look amazing.  

My love for Red Dead Redemption inspired me to make this fan tribute video. I hope everyone enjoys it as much as I did making it.

This video represents the culmination of this project. No files/assets will ever be released/distributed or repurposed.


Make sure to share your thoughts on the project in the comments below. 

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