hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06
nice blog but here is the thing, what is wrong with overlaping uv's and mirroring them, what are the cons of overlapping them and why is this method better in the case of uv? thanks
Thank you @Fcardoso The volumetric light is available in the latest 2018.3 beta. In the visual environment setting, there is a new option to select Volumetric light fog. The screen I shared is from 2018.2 during that time I was using a script to enable it :)
Remedy Entertainment now working hard to release its upcoming supernatural adventure game called Control, but there’s more to wait for. The studio is said to be building a third team to develop something “a bit different”.
PCGamesInsider.biz met the team at Gamescom to find out that their studio is creating a new studio to work on an unknown game, according to Remedy communications chief Thomas Puha. So, one team is focused on the upcoming release of Control, and the second is developing the story mode for Smilegate-developed military shooters CrossFire HD and CrossFire 2.
“We’re a multi-project studio, we’re slowly building a third team. With Control, it’s redefining Remedy again. We made two very linear story-driven games and again we’re going to have the story but in a game that’s a lot more adventurous,” Puha pointed out. “Hopefully, it’s something we can keep building more in the years to come. I feel very good about it. As a company, we’re in a very good place.”
The plan here is to release more games across more platforms, so we can’t wait to hear more from the studio. Make sure to share your thoughts on the news in the comments below.