Weekly NewsletterThank you for subscription. You'll be getting weekly digest every Friday.
VUE without competition
Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.
Rendering of Call of Duty: Infinite Warfare
10 July, 2017
Here’s something awesome for rendering engineers and technical artists interested in learning about modern methods for 60hz titles. Activision shared a lecture that presents a technical deep dive into COD:IW renderer and the architectural design process behind it. The lecture covers different topics: shadows, particle rendering, reflections, refractions, global illumination, volumetric rendering and Forward+ rendering.