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Embark Studios published a 3-part article that covers the way their team works with Photogrammetry using an example of their last trip to Tenerife, Spain.

17 May, 2019

3265 views
Olaf Finkbeiner thoroughly reviewed the new features and improvements brought with version 17.5 of Houdini.

29 April, 2019

3960 views
1 comments
Olaf Finkbeiner wrote an extensive article in which he reviewed the new features and improvements brought with Banshee, version 17 of Houdini.

2 January, 2019

4575 views
Olivier Lau did in-depth research on photogrammetry solutions and reviewed important points and results of PhotoScan Standard, Reality Capture, and Zephyr Lite.

11 October, 2018

7172 views
2 comments
Andrey Podshibyakin was kind to share some of his thoughts on the recent release from Sony Santa Monica.

1 May, 2018

2662 views
Duane Rutkowski had a chance to check out Akeytsu and shared some of his thoughts on this software.

28 March, 2018

4495 views
Game developer Matthieu Chollet discussed the way you can use Substance Designer to build beautiful custom materials for visualization in Unreal Engine 4.

21 January, 2016

14081 views
1 comments