Rockstar is Seeking a Technical Artist

Proactively identify and solve problems before they affect the development team.

Rockstar New England needs a Technical Artist to work on Rockstar’s next project. The studio is seeking a relentless problem solver with at least 2 years in a similar role, who can work across multiple disciplines.

RESPONSIBILITIES

  • Proactively identify and solve problems before they affect the development team.
  • Implement new techniques and tools that increase art quality and efficiency.
  • Communicate solutions to art, design, and programming teams – including documentation and training others
  • Work with multiple team disciplines on optimization tasks and help create the best processes for future development.
  • Can demonstrate creativity and technical ability within the constraints of console development.
  • Strong communication and organizational skills.
  • Effective time management skills to meet deadlines without sacrificing quality.
  • Maintain performance/memory budgets.

REQUIREMENTS

  • Experience using 3dsMax as a technical artist.
  • Thorough understanding in developing pipelines and creating efficient user interfaces.
  • Familiarity working and developing in a multi-platform, multi-project environment.
  • Experience in other scripting and programming languages (Python, C#, WPF  etc.) is a plus.
  • Industry experience is a requirement, preferring multiple shipped titles.
  • 2+ years of applicable professional experience as a technical artist with knowledge of engines and art pipelines.
  • Photography skills are a plus. A good eye for light and color.

Apply

Published 22 March 2017
Arti Sergeev
Business Head