Rockstar Toronto Needs an Environment Artist
Events
Subscribe:  iCal  |  Google Calendar
Birmingham GB   20, Sep — 24, Sep
Chiba JP   20, Sep — 24, Sep
Ohio US   21, Sep — 24, Sep
Los Angeles US   27, Sep — 1, Oct
Latest comments
by Assignment Help
10 hours ago

An unmatched and nonpareil post i have ever seen. The content is so appealing that it has created an impulse to avail Assignment Help Singapore services. http://www.myassignmenthelpsg.com/

by Ethan Hunt
24 hours ago

This is beautiful, great work. Would love to walk around in this city

Wow, I am 22 years and self thought still trying to be a good artist, I am using blender in a country where no one cares. Thanks a lot for this inspiring article. I am not as good as this, you are very good.

Rockstar Toronto Needs an Environment Artist
27 February, 2017
News
Join Rockstar Games to create next-generation worlds for exciting upcoming projects. Create immersive, living and fully-realised environments. You have a chance to work at Rockstar Toronto on creating exciting and believable artwork, building and texturing environment assets for the biggest and best open world environments in the industry.

RESPONSIBILITIES

  • Sculpting, modeling and texturing terrain for next-gen game environments.
  • Work within the map department specialising in landscape terrain art.
  • Participate in R&D of new techniques to implement into production pipeline.
  • Proactively seek feedback from Lead Artist and Creative Directors.
  • Ensuring artistic style is consistent with defined visual style for the game.

QUALIFICATIONS

  • 2+ years of post-secondary educational experience in 2D and 3D art production.
  • Preferably worked on released titles.
  • Superior 2D and 3D art skills.
  • Should be proficient at sculpting natural landscapes of varying terrain.
  • Possess a good knowledge of cutting-edge shader techniques.
  • Eagerness to learn new software tools and technologies.
  • Ability to work in a team setting, under deadlines and time constraints.
  • Expertise in 3ds Max, Photoshop and either ZBrush or Mudbox is required.
  • Strong technical background with ability to grasp new programs and systems quickly.
  • Ability to work with a high degree of self-direction and motivation.
  • Strong communication and time management skills.
  • Able to prioritize and multi-task.
  • Creative nature with strong problem solving skills.
  • Game experience preferred.

Apply

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz