Russian Gamers prefer WWII and Treasures

“World War II” and “treasure hunts” are claimed to be the most popular game settings for the Russian market, according to the recent research.

There’s no denying that gamers from different countries have different tastes in games. For example: Germany is crazy about agricultural simulations, and Japan loves JRPGs and dating simulators about underage girls with huge breasts… Japan is quite unique in their video game preferences.

If you want to know more about what type of games are popular in certain countries, please check out Speam Spy. There is also a wonderful talk by Sergey Galyonkin, where he gives some amazing insights to this matter.

Today’s research, first published at Siliconrus.com, studies the kind of game settings that Russian gamers prefer the most. The research was done by Mail.Ru Group. Over 30,000 people were asked about their favorite game settings and the final results were pretty interesting.

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The most popular setting in Russia are Warld War II (18.46%), Treasure Hunting (17.41%), Jail Break (16.76%), Fairy Tales (15.66%) and Ghosts (13.70%).

Obviously, World War II is huge in Russia. You’ve got World of Tanks, World of Warships, War Thunder. These projects are big at the local market and all of them, to some extent, feature tanks, battle ships and other vehicles from World War II era.

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Among smartphone users the most popular settings are Jail Break (18%), World War II (16.64%) and Treasure Hunt (16.04%). No surprises here as well, because one of the most popular Android games in the region is set in prison.

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Among the least popular game settings in Russia are: Superheroes (3.87%), Gangsters (5.08%), Western (6.08%) and Asia/Samurai (6.23%). Interestingly enough, the same settings were pretty popular among teenagers.

Although it’s hard to say that these results are completely unbiased, it’s interesting to see how Russian gamers associate entertainment with World War II and prison. Of course, there are a lot of other games Russians enjoy playing, so we hope to have more versatile research in the near future so we can talk about all the games that are popular in this huge market.

Research proposed by Konstantin Sakhnov, Mail.ru Group.

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