Pasquale Scionti showcased another impressive scene.
Senior Lighting/Lookdev Artist at Ninja Theory Pasquale Scionti revealed a new awesome project made in Unreal Engine 5. According to the artist, the P.T.-inspired hallway was created using Lumen, 3ds Max, and Quixel Megascans.
Interestingly enough, Pasquale said the AI-powered software Midjourney helps him establish his scenes' moods.
If you missed it, P.T. is a teaser for the later canceled Silent Hills game developed by Kojima Productions. Speaking of Silent Hill, Pasquale also presented a low poly version of the game. The WIP project is also created in Unreal Engine 5, with Lumen lighting, Sky Creator, and Synty Studios' POLYGON assets.
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