Check out this week's 4 packs that will help you to create a sci-fi world. As a bonus, we added a useful tutorial on modeling and texturing a game asset.
Check out these 5 Gumroad packs with collections and tutorials that will help you to create cities and towns. This digest also includes a tutorial that'll teach you how to create a building generator.
Check out 5 packs with brushes from Mels Mneyan that would help you speed up your workflow on a sci-fi project.
Have a look at 5 packs from Leartes Studios that would come in handy for the interior and exterior Cyberpunk or any futuristic scene project.
Check out 5 packs with tools and assets from Gumroad artists that aim to help you create a sci-fi environment fast and with ease.
François Larrieu discussed how he worked on two modular sci-fi projects: modeling and detailing, use of trim sheets, lighting, post-process, and more.
The team has finally revealed the release date, October 12.
Vistorovschi Victor talked about the production of The Astronomer’s House, a 3D environment based on Simon Stalenhag's art and made in UE4 with Blender and Quixel Megascans.
Travis O’Connor talked about Folkvangr and Baphomet, two environments that are part of his larger cyberpunk project Megaplex 42 created during his studies at Vertex School.
- 1Google's New Approach to Image Super-Resolution
- 2Pixar Has Released RenderMan for Blender
- 3Making The Legend of Zelda-Inspired Environment in 3ds Max & Unreal
- 4Genshin Impact Character Shader for EEVEE
- 5Lollo, a Tool That Can Pixelize 3D Animations
- 680 Level Ratings: Best YouTube Channels With Unreal Engine Tutorials
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Creating a Stylized Medieval Town in 3ds Max, Substance & UnrealReally love the breakdown!! Awesome·
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