Donald Trump, insulation is a seamless wall with airpockets. Ceilings can be printed using a re-enforcing scaffold for support. Try googling info..
Really awesome work and the tutorial is fantastic. Thanks for sharing.
Absolutely no information about the 4.2 release - was it ever released in September. There is about as much information on trueSKY as there is in any of the so called products that use it. For me this lack of transparency is killing there business and points to fundamental issues with the technology. Google trueSKY in YouTube and you'll hardly get any information at all. For such a ground breaking technology this is very suspicious. Do they not have a marketing team - do they even care? Sounds like a very small company which wishes to remain small and doesn't understand what they can become because with the technology they have they should be targeting a bigger profile, revenue streams and audiance than they have and the lack of foresight here with the Simul management is quite frankly very disapointing. Another 10 years could easily disapear for these guys and they will simply remain a small fish. Very sad.
Nathan Brock has showed some of the sculpts of Prey he worked on at Arkane Studios. The game features a rather unique stylized look, so it’s really cool to look at the models without textures and other final details. Let’s dive into studying the sculpts.
Corporate Suit sculpt
I had the pleasure of making the male hero option for Prey, Morgan Yu. Beard is a placeholder sculpt, and the hair is composed of the cards I made for the in game model.
The body sculpt is the Corporate suit worn by Morgan in the game. The head is a quick sculpt for reference.
Zbrush Model rendered in Keyshot.