Great stuff. And many thanks for those tuts by Jason! They helped me a lot.
Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
Enrico Tammekänd has finally decided to share his Substance Designer material pack. “The pack includes 10 materials, all of them are properly organized and commented to give a nice and clean overview on how they were built.”
Substance Designer Material Pack features 10 materials and graphs:
- Chesterfield Sofa
- Glacier Ice
- Lava Rock
- Medieval Rocky Wall
- Military Cloth
- Mordor Metal
- Moroccan Wood Panel
- Mossy Stone Roof Tiles
- Snowy Rock
Some info on purchasing the pack:
“By purchasing this product, you agree with the terms and conditions. The project files for the products are for educational purposes only and not allowed to be redistributed or re-sold in any way. End product of the project files (procedural textures) can be used in any of your projects, however, they are not allowed to be redistributed or re-sold. Product must be embedded in your project to be legally viable for using or sharing.”
You can learn more and get the pack for $40 here.
The goal of the ClearCut courses is to teach you a solid workflow that is used in the AAA game industry. The first episode covers the process of creating an AAA fire hydrant from start to finish.
Any future updates are included and will be available for download in case they are released. Next episodes are not included.