Seattle Sidewalk by Daniel Thiger
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by z35
1 hours ago

awesome :O

Don't work for me, loading freeze

by Ádám Homoki
9 hours ago

Hi! No matter which platform you buying from, the environment is included. However I encourage using the Unreal Engine's Marketplace: https://goo.gl/7fHdtJ

Seattle Sidewalk by Daniel Thiger
27 December, 2017
Materials
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Daniel Thiger, Lead Environment Artist at Bungie, has presented his newest material experiment. The artist recreated one of the Seattle’s sidewalks in Substance Designer. You have to admit that the result is something else. 

Material study of the sidewalk I trip over daily when walking around Capitol Hill in Seattle. 100% Substance Designer, rendered in Marmoset.

Daniel Thiger 

Daniel has also added a number of tweakable parameters to customize the substance if needed:

What are your thoughts on the material? Share your ideas in the comments below. 

Source: ArtStation
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Albert

This is stunningly good. I wish I’ll learn how to do this kind of thing one day.

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