Setting Up Skin with Substance Painter and Toolbag
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your shader complexity is low because you used true polygon models instead of just a masked plane to prevent alpha overdraw?

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Setting Up Skin with Substance Painter and Toolbag
30 October, 2017

Seth Nash has published a short breakdown of how he paints and sets up skin with the help of Substance Painter and Marmoset Toolbag. The breakdown shows how you can easily deal with skin part in Painter 2017.2 using only default stuff. 

Better resolution here

What is more, the artist has shared some files for you to study:

You can learn more about the project here.

Source: ArtStation

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1 Comment on "Setting Up Skin with Substance Painter and Toolbag"


Looks bad.