this is an Excellent article, the way its set out with the vids and pics. very technical but not rambley. I learnt alot out of it.
Bob would have been proud
Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)
Daniel Swing has presented his new complex material created in Substance Designer and rendered in Marmoset Toolbag 3. It is a nice example of a high-quality substance with several levels, and wear and tear effects.
The artist has also shared some screenshots of the graph with brief explanations. These can help you create your own sewer drain substance.
You can ask Daniel for additional screenshots of the graph if you’re wondering how he did something.