Wow, that's great. Have to try this out!
Wow beautiful environment. Very thorough and detailed. But I think there are a few images that are not showing up (error?). Is that just me? Interested in seeing those other pictures...
Jack. First of all, I want to apologize for offending you. We published this just to show how the tech could be used. We don't actually care about the message. But you do bring up a viable point, that for some people - this might be an issue, so I take this post down.
Daniel Swing has presented his new complex material created in Substance Designer and rendered in Marmoset Toolbag 3. It is a nice example of a high-quality substance with several levels, and wear and tear effects.
The artist has also shared some screenshots of the graph with brief explanations. These can help you create your own sewer drain substance.
You can ask Daniel for additional screenshots of the graph if you’re wondering how he did something.