Sharpstance – Breaking Down Materials in Substance Designer
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Latest comments
by Joel Alexandre
39 min ago

Hi. Can you tell how the glass material was made? I found it very interesting.Congratz

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by Alvar Lagerlöf
10 hours ago

Dammit. Not again. This is path tracing not Ray tracing. Ray tracing is practically an hybrid scam. This is the real stuff, the stuff from Disney and Pixar movies. Stop helping Nvidia sell ray tracing. It's not good.

Sharpstance - Breaking Down Materials in Substance Designer
24 March, 2017
Athos Kele maintains Sharpstance Youtube Channel sharing free material breakdowns on Substance Designer every week. He presents materials that look good and have an easy to read graph for education purposes. Some materials might not be optimized for use under a runtime environment as a substance, but if you bake the textures you can use them everywhere.

You are free to use shown materials in any project you like, including commercial projects. Let’s take a look at some of the breakdowns:

Rocky Road

 Concrete Rubble

Construction Bricks

Stone Floor

Embossed Rock / Gold

Forest Ground

Jagged Rocks

Sandbag / Trench Wall

The artist needs your help to keep uploading breakdowns, so if you like his work you can support him on Patreon


Source: Sharpstance

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