Sharpstance – Breaking Down Materials in Substance Designer
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by Captain Jack
54 min ago

Nice sharing!

this is so cool! as someone who doesn't really understand the process of making simulations, i liked the explanations and it makes me appreciate the amount of work and creativity that's involved in making them.

Godot forever s2

Sharpstance - Breaking Down Materials in Substance Designer
24 March, 2017
News
Athos Kele maintains Sharpstance Youtube Channel sharing free material breakdowns on Substance Designer every week. He presents materials that look good and have an easy to read graph for education purposes. Some materials might not be optimized for use under a runtime environment as a substance, but if you bake the textures you can use them everywhere.

You are free to use shown materials in any project you like, including commercial projects. Let’s take a look at some of the breakdowns:

Rocky Road

 Concrete Rubble

Construction Bricks

Stone Floor

Embossed Rock / Gold

Forest Ground

Jagged Rocks

Sandbag / Trench Wall

The artist needs your help to keep uploading breakdowns, so if you like his work you can support him on Patreon

    

Source: Sharpstance

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