Shooting Music Videos in Unreal Engine
Events
Subscribe:  iCal  |  Google Calendar
Busan KR   15, Nov — 19, Nov
Minsk BY   15, Nov — 17, Nov
Minsk BY   16, Nov — 19, Nov
Utrecht NL   24, Nov — 26, Nov
Philadelphia US   30, Nov — 3, Dec
Latest comments

Thanks, Allar! Good luck with your new project!

Who just carries around $250.000 worth of files on a portable hardrive without any backups.. The bug is stupid, but this guy is a moron.

by Michael Allar
6 hours ago

Michael Allar here. Thanks a bunch for posting this, I really appreciate it. I'm also the guy who wrote that Confessions article that was posted here on 80.lvl as well.

Shooting Music Videos in Unreal Engine
31 March, 2017
News
Werkflow, a small London based studio who experiment with game engines to create content, has presented a video for patten’s Epsilon created inside Unreal Engine. The video clip was entirely shot, edited and rendered within a game engine’s cutscene editor. It is also worth noting that studio teamed up with Ten24 for photogrammetry and Cubic Motion for facial performance.

In creating the Epsilon video, we wanted A’s vocal performance to drive the main narrative. Her lyrics are delicate and full of longing which particulate under the hard futurism of the track. The idea was to represent granular and glassy sounds with light playing upon something ominous and mechanical. We wanted to create a setting that was disquieting – something clunky and transient that would feel hostile with little human presence. A sleeper train felt like the right environment in which to frame this narrative of introspection.

We wanted the scene to allow space for the audience to create their own narrative. To this effect the source of the destruction that plays out over the course of the video, remains ambiguous.

Werkflow

Check out other details here

Source: Werkflow

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz