This is amazing! Please tell us, What programs where used to create these amazing animations?
I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.
Someone please create open source world creator already in C/C++.
SideFX will come back to GDC to unite SideFX technical experts and industry professionals for Houdini-related presentations.
Visit the SideFX booth to listen to professions talk on using Houdini’s procedural software for the creation of content for games, virtual worlds and more. You’ll also be able to visit demo pods for a closer look at Houdini and its procedural node-based tools.
Be sure to ask us about our Houdini Core promotion which offers a 50% discount from the regular price. This promotion celebrates a powerful collection of features including procedural modeling, terrain generation, animation, character rigging, lighting and rendering, compositing and volumes. Game developers can use Houdini Core to create digital assets that can be opened in game engines such as Unity and UE4 using the Houdini Engine plug-ins.