I am very impressed! It is easy to see you are on your way to a well-deserved wonderful future.
An absolutely great read, thank you for this. Really lays a foundation on how to go about the learning process.
Hi Matthew and Mr VFX, I’m currently researching this topic of decomposing images into shading and reflectance layers. I would love to learn about what you are trying to use this for to learn more about applications for this technology.
BANDAI NAMCO Entertainment’s free-to-play game, Rise of Incarnates, features Silicon Studio’s optical effects middleware YEBIS and is now available on Steam for early access.
Silicon Studio is a middleware and game engine company that is based in Japan. They have an advanced optical effects middleware, YEBIS, that accurately delivers the effects of camera lenses in real-time to computer graphics. YEBIS is available for the following platforms: PlayStation 4, PlayStation 3, PlayStation Vita, Xbox One, Xbox 360, Windows, Android, iOS, Linux, OS X, and other embedded devices.
This middleware is featured in Rise of Incarnates which is a free-to-play action game that blends fighting and shooting in a 2v2 battle arena. You can awaken latent character abilities and string together combos while working strategically with your partner to dominate opponents.
We have built a good working relationship with Silicon Studio. Our current project was originally designed three years ago to be a Japanese-made, fast-paced action game with next gen graphics that could hold their own in a challenging international environment. At the time when there was a change of hardware, we were looking for an external engine which allowed the development to be efficient and had the support structure, our choice for this was “OROCHI 3” and “YEBIS 3”. We believe the engine will still continue to evolve so we have used it for the current project and will consider it for future projects too.