Thibaut Van Waeyenbergh dissected the powder fireworks and ocean simulations made in Houdini and mentioned a couple of online resources that can help with learning the software.
With the new release of Houdini 18, we've talked to three experienced VFX artists about the new features for simulations and how they improve the workflow. If you want to try out the software, check out Houdini Apprentice, its free version for non-commercial projects.
Yongji Chen prepared a little breakdown of his Ice Bunny simulation made in Houdini.
James Tupper broke down the abstract artwork created at CGMA during the course Abstract FX in Houdini and gave a lot of useful tips.
Jean-Philippe Grenier has shared a new update on his water simulations showing how he’s experimenting with external forces.
Hadrien Palanca did a little breakdown of his crashing shuttle simulation made in Houdini
Working on a Submarine & Underwater Look in BlenderExcellent :)·
Caustic Surface Production Guideuna preguntilla, que tutoriales recomiendas???????·
Stylized Nature: Vegetation, Animation, ShadersI would also like the shader graph in high resolution please and thank...·
Glimpse: Working on Environment Design for a VR FilmSuper talented. Nice write-up.·
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