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The six winning games of the Defold GDC competition have been announced. Competitors had to create a game using the Defold engine to win something special. Six teams and 18 developers won the grand prize – GDC expo passes, travel to San Francisco, and accommodation. The most important thing though is that they got a chance to showcase their game to 27,000 people in an exclusive booth at GDC.
Let’s take a look at the best games:
Hook, Line and Thinker
By: Connor Halford, Andrew Dodds
By: Alexander Titkov, Alexey Gulev, Vyacheslav Borovik
By: Seepia Games
By: Rising Wave
By: Sascha Kemper
Beyond the Fairy Tale
By: Oleg Selyukov, Dmitry Chesnokov, Daria Nasretdinova