VUE without competition
Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.
The highly anticipated Blender 2.80 is finally here, and many developers and companies decided to support the tool with one of them being Sketchfab. The online platform announced that they now support direct upload of Blender 2.80 files.
Please note that this is still beta, so there are several known limitations.
- Sketchfab currently supports the Principled BSDF Shader node, and its attached textures, if there is not a mix of random nodes between them and the PBR input
- Complex animations may break as Sketchfab doesn’t yet bake all types of animations, like constrained objects, so you may have to do this by hand
- Models with very large images (4K – 8K) are crashing when being processed
- Sketchfab’s Blender exporter plugin has not been updated for 2.80 yet
The goal of the ClearCut courses is to teach you a solid workflow that is used in the AAA game industry. The first episode covers the process of creating an AAA fire hydrant from start to finish.
Any future updates are included and will be available for download in case they are released. Next episodes are not included.