Sketchfab Has Beta Support for Blender 2.80
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Latest comments

Oh shit!

by S.K.O
20 hours ago

VUE without competition

by John
20 hours ago

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

Sketchfab Has Beta Support for Blender 2.80
1 August, 2019

The highly anticipated Blender 2.80 is finally here, and many developers and companies decided to support the tool with one of them being Sketchfab. The online platform announced that they now support direct upload of Blender 2.80 files.

Please note that this is still beta, so there are several known limitations.

Known issues/restrictions:

  • Sketchfab currently supports the Principled BSDF Shader node, and its attached textures, if there is not a mix of random nodes between them and the PBR input
  • Complex animations may break as Sketchfab doesn’t yet bake all types of animations, like constrained objects, so you may have to do this by hand
  • Models with very large images (4K – 8K) are crashing when being processed
  • Sketchfab’s Blender exporter plugin has not been updated for 2.80 yet

If you have any issues, you can leave a report on their forum and include a .blend file that reproduces it. Learn more here.

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