This week's selection includes several cloud packs of different size created by Codrut Bolborojan, Adam Homoki's cartoon shaders for UE4, and a few trim and curve brushes for ZBrush from different authors.
Ron Kamphuis demonstrated how EasySky was constructed: dynamic day/night cycle, lighting, sun/moon calculations, and more.
Adobe Acquires MediumNo way this is good news.·
A Regular Old Plumbus
Designing & Sculpting Creatures in ZBrushGreat interview!!!!·
Epic Games Acquires QuixelThis is amazing blogginng i though i was the only one could do that bu...·
Breakdown: Animated Raindrop Material in UE4cool·
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