Slice of Life: A Love Letter to Blade Runner
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guys post some article with unity most of your post are based on UE4

This has come a long way since I last saw it, great job on the final version!

by Charlotte Delannoy
1 days ago

Thanks a lot ! Did you give some masterclass of something ?

Slice of Life: A Love Letter to Blade Runner
28 August, 2017

This year, we’ll have a chance to witness the sequel to Blade Runner. If you like science fiction, cyberpunk, and cool visual effects, you must be pretty excited. While you’re waiting for the first screening, we’ve got a little present for you. Two guys from Croatia Luka Hrgović and Dino Julius are actually working on a short film called Slice of Life, which kind of takes place in the similar universe.

When we started working on “Slice of Life”, we wanted to make an original movie set in a rather familiar world, and the biggest influence for us was clearly “Blade Runner”, as Ridley Scott, Jordan Cronenweth, and other movie legends envisioned it back in 1982.

Wet, foggy, and gritty streets of futuristic Los Angeles were a perfect place for our story, but we didn’t want to just copy/paste it and shoot a replica… We wanted to pay our tribute to “Blade Runner” in terms of aesthetics and some iconic motives, and at the same time make “Slice of Life” something more than a mere fan-film or a sequel, with an unique storyline that doesn’t rely on anything seen in the “Blade Runner” universe.

That being said, “Slice of Life” is a tasteful homage to the masterpiece that inspired us on so many levels and we are honored if anyone can put our little movie in the same sentence as one of the greatest cinematic accomplishments of our time, but that is where the connections between these two movies end and our paths diverge. 

The film is being produced in a very old-school way. They don’t use a lot of CGI or green screen footage. Instead, these guys rely on miniatures, some fancy lighting techniques, and cool props.

A big part of that 70s and 80s Sci-Fi allure comes from the use of practical special effects. Visionaries of that era relied on miniatures and models, animatronics, matte paintings, and other techniques for creation of those lavish imaginary worlds. Even today, 30 or 40 years later, the charm and depth of their work remains unparalleled. We are not against CGI and other modern era tools (we use it heavily in our commercial work), but in order to pay a worthy homage to our predecessors, we wanted to make “Slice of Life” as authentic as we could.

It does look pretty ambitious, but the film is only 20 minutes long, so the producers don’t need a lot of money. Actually, they have already found enough cash through Kickstarter, thanks to the media support. There are still a couple of days left, so you can still become a backer and get a chance to pick some very special awards. You can find more info on the official Kickstarter page.

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