Abel Dopazo talked about his work as a cinematic artist, discussing the way he uses Blender, MODO and other tools for the production of large-scale environments and cinematics.
Apple became interested in augmented and virtual reality and has already bought iKinema, a company that specializes in software for motion capture, games, and VR.
RealityVirtual overviewed their new tool deepPBR that allows you to create physically accurate PBR textures from simple photographs.
Firelight Technologies, the creators of FMOD, talked about their adaptive sound software solution for game developers.
Lightbrush Cloud makes it easy to divide the illumination and surface colors of an image into different layers which can be altered in any way you desire.
NVIDIA take AI and deep learning serious but that doesn’t mean they don’t have fun putting it to work. You have a chance to see NVIDIA AI research in action.
Maxi Vazquez has invented a collection of tools for Blender 2.8 to improve your productivity and workflow.
A Stadia Pro subscription gives you 5.1 surround sound, completely free games, exclusive discounts, and 4K resolution for $9.99 a month.
Evgeniy Dyabin talked about the advanced features of the new animation tool.
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The GDC Talk About Visual Development in Gameshttps://www.mygeekshelp.com/apple-icloud-password-recovery/
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