Sony PlayStation Needs a Senior Environment Artist
Events
Subscribe:  iCal  |  Google Calendar
Birmingham GB   20, Sep — 24, Sep
Chiba JP   20, Sep — 24, Sep
Ohio US   21, Sep — 24, Sep
Los Angeles US   27, Sep — 1, Oct
Latest comments
by Assignment Help
2 hours ago

An unmatched and nonpareil post i have ever seen. The content is so appealing that it has created an impulse to avail Assignment Help Singapore services. http://www.myassignmenthelpsg.com/

by Ethan Hunt
16 hours ago

This is beautiful, great work. Would love to walk around in this city

Wow, I am 22 years and self thought still trying to be a good artist, I am using blender in a country where no one cares. Thanks a lot for this inspiring article. I am not as good as this, you are very good.

Sony PlayStation Needs a Senior Environment Artist
10 February, 2017
News
Sony is looking for a Sr. Environment Artist who will contribute to the artistic vision and development of a AAA product with a specialized focus on creating environment/level assets, utilizing a combination of traditional fine art and technical art skills in Bend, Oregon.

Responsibilities

  • Create stunning organic and hard surface 3D models for an open world real-time game environment. 
  • Produce rich materials and shaders that complement and enhance the 3D models.
  • Collaborate with the art and design teams to layout game areas which are engaging and visually inspiring.
  • Work closely with the art director/manager and team leads to deliver and maintain the established art style.
  • Troubleshoot and provide solutions to issues related to asset creation, performance, and technical requirements.
  • Work well within the team environment and be able to initiate and lead other team members.
  • Independently undertake research and information to ensure game design needs and artistic direction are met.
  • Proactively stay up on new software, processes and industry trends and share the knowledge with the team.

Requirements/Education

  • A strong portfolio illustrating proficiency as a Senior Environment Artist
  • Advanced experience with real-time 3D packages such as Unreal, Crytek, or Unity.
  • Expert understanding of Maya/Max, Photoshop, and Z-Brush/Mudbox.
  • Solid experience generating PBR materials and shaders.
  • Professional experience working on current generation games
  • Effective communicator with art staff, team leads, and other studio disciplines.
  • Highly motivated and proactive, consistent productivity with minimal supervision.
  • Ability to collaborate and contribute effectively in a team environment.
  • Ability to meet deadlines.
  • 5+ years of experience in a game production environment.

Bonus

  • Ability to mentor and teach other artists.
  • Experience using texturing software like Substance Painter and Designer.
  • Traditional Design and Art skills such as composition, color theory and basic principles.

Apply

Source: Gamasutra

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz