Sony San Diego Hit With a Reduction in Headcount
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Awesome walkthrough, I really learnt a lot. It was great that Adrienne give links to other people tutorials too!

by stubs3d@gmail.com
2 hours ago

Anybody get that?

If it easy to get Substance working with your Rome Fantasy packs after the changes to Substance? Do we still need to read instructions to get PostProcessing set up? Any other issues with installing your packs on Unity?

Sony San Diego Hit With a Reduction in Headcount
15 September, 2016
News

This story starts with Noah Watkins, a UI developer at Sony San Diego, publishing one particular post on Twitter. The developer stated that his entire team was laid off after 15 years. Ryan Palser of Boss Key went on to say the team was indeed laid off, but there was one part left untouched – the one in charge of MLB: The Show. 

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It appears that members of the team working on PlayStation 4 exclusive Kill Strain and collaborating with The Bartlet Jones Supernatural Detective Agency on Drawn to Death were left without their jobs. 

Then Sony has released a statement on the situation, confirming a reduction in headcount, but also emphasizing that the MLB: The Show team has been left intact. It might be a part of a restructuring after the completion of internal projects, but Sony’s statement doesn’t make the situation totally clear. 

We can confirm there has been a reduction in headcount at San Diego Studio. The team working on MLB The Show have not been affected. We continually evaluate teams and programs at SIE Worldwide Studios to ensure we have the proper resources in place to deliver innovative products within a competitive landscape. As projects are completed, it is natural to review and restructure teams around current and future needs. We wish our departing team members success as they pursue new opportunities and we have nothing but heart-felt thanks for their contributions to PlayStation.

Sony’s Representative 

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