Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
Bad news for Driveclub’s fans – Sony shut down its developer Evolution. First, Evolution suffered a round of layoffs in 2015 as Sony shifted focus to updating Driveclub as a service. Now, its story has come to an end.
Take a look at the full statement:
Regular reviews take place throughout SCE Worldwide Studios, ensuring that the resources that we have in such a competitive landscape can create and produce high quality, innovative and commercially viable projects.
As part of this process we have reviewed and assessed all current projects and plans for the short and medium term and have decided to make some changes to the European studios structure.
As a result, it has been decided that Evolution Studio will close.
It is regrettable that this decision will lead to compulsory redundancies. We accept that this decision will mean that we risk losing high calibre staff but by focusing on other Studios that already have exciting new projects in development we believe we will be in a stronger position going forward and able to offer the best possible content of the highest quality for our consumers.
Where possible we will try to reallocate people onto other projects. If appropriate opportunities are not possible within the company, we will assist staff in any way we can, including speaking with local employers and with other development companies.
Evolution has been an important part of SCE Worldwide Studios for over 10 years – working on ground-breaking racing titles like WRC, Motorstorm and DRIVECLUB.
This decision should not take anything away from the great work that Evolution has produced.
It all started with disastrous launch when the game was unplayable for many. The PS Plus Edition, which had been set to be released with the launch of the game was pushed back. Then, Evolution did some homework updating the game to the point when in became one of the best racing games available.
Driveclub game director Paul Rustchynsky took some time to write a short statement:
Also check out Evolution community manager Jamie Brayshaw’s farewell message: