Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...
It might ultimately be proof of concept now, but the point of showing a low-count bounce raytracing that still looks decent especially after denoising gives us a nice roadmap on the future. Maybe given time, we will move to this as the new standard or at least a probable alternate to baked lighting.
Fuck you I'm stuck in some bullshit game some dickhead thought would be exciting.
This single-player action game is planning to take users into outer space and teach them how to pilot big spaceships.
Bruno De Araujo, whom we’ve talked a while ago on 80.lv, is working on a new game NIGHTSTAR: Rogue Wings. It’s a sci-fi single-player action that invites you to join intense aerial warfare in space. It’s more of an arcade game, that lets you take part in intense dog-fighting. You play as Commander Eastwood and fight a plethora of enemies, controlled by a mysterious Hive Mind.
The main focus of this game is rapid air battles. There’s a bunch of different fighters, motherships and enemies. The game is created with the help of Unreal Engine 4 and looks pretty good.
NIGHTSTAR: Rogue Wings’ gameplay is focused on rapid air battles. Your skills as a pilot will be tested non-stop on each stage. Fight your way to uncover the truth about a mysterious Artificial Intelligence that rules the galaxy.
From inside the cockpit or from third-person perspective, you will experience fast-paced missions. Immerse yourself in the beautiful hand-crafted environments while going against battleships and enemy fighters. Incredible particle effects and sound design awaits.