Spacejacked: An Interview with Lim Chian Song
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To be honest? What was Star Wars? George Lucas!!! It was cool back then in the 70 ties! Nothing ever before was like it..and it had character! 2 little shiny robots that behaved like humans! The n th sequal of something that was major in the past...! My advice? Start something new dont copy Star Wars...and give it some heart again! Put the industry to shame!!!😉 my 2 cents..

by Thomas Guillemot
3 hours ago

Well that's a lot of hats !

by Thomas Van Fossen
8 hours ago

So why not finish the project but making it super generic? Strip all star wars terms out. Then when the game is finished, allow for modders to make a conversion mod that will reinsert the star wars material? That way he can finish it and we all can get what we want and no one has to give up on their dreams.

Spacejacked: An Interview with Lim Chian Song
22 May, 2015
Interview chatted with talk to Lim Chian Song about his upcoming indie game, Spacejacked. The game was Greenlit and the team at Rottenmage is currently developing more content with plans to launch on Steam by the end of the year.

About Lim Chian Song

Hi, I’m Lim Chian Song from Rottenmage which is a Singapore indie company. There are three of us and we are all programmers and partners of Spacejacked. I’m also a gamer so I like to play games such as WOW (World of Warcraft)… I used to be a hardcore raider [laughs]. I’m a Blizzard fanboy so I play a lot of their games.


Spacejacked is a platform-shooter with a tower defense element. You have to protect your spaceship as Dave, the lone engineer, who has to go to different different parts of the spaceship including: the medical bay, robotic labs, and the engine room.

  • spacejacked-engine-room-under-attack-80lv
  • spacejacked-medbay-under-attack-80lv
  • spacejacked-robotics-lab-under-attack-80lv
  • dave-at-HQ-80lv

To assist you in the defense of your ship you have different types of turrets such as the laser turret, the gun turret, and the slow turret. You as the player also have your own blaster that you can use to kill alien scum. I just love the chaos of the game. Players will have a sense of panic that comes with protecting multiple parts of the spaceship.

Inspiration for the Game

The game came from many inspirations. The base we could say comes from SUPER CRATE BOX which is a platform-shooter. We then decided to add more elements so we added tower defense, and then we added multiple arena. In order to package it all nicely we added space steam which allows the player to use his foot mechanics to jump around and defend the whole ship.

Words of Wisdom

If you like making games, just make them. That way you won’t regret it for the rest of your life. The best feeling on earth is finishing the game and having people like the game.

Links to the Demo

– IndieDB
– Gamejolt
– Newgrounds

Spacejacked will be available on PC, Mac, and Linux in late 2015.

Lim Chian Song, Programmer, Rottenmage

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