Por favor não parem, trabalho perfeito, nostálgico, me lembra da minha infância com os meus amigos jogando o HL1 e se divertindo. Com essa engine o jogo ficou muito lindo, eu sei que não é fácil fazer este jogo do zero mas eu pagaria qualquer valor caso este jogo esteja a venda no steam, não importa quanto tempo demore.
Can I buy this trees like somewhere?
hi , i eanted to make your handgun in blender and i fell short on the top curved surface , how do you make that
80.lv chatted with talk to Lim Chian Song about his upcoming indie game, Spacejacked. The game was Greenlit and the team at Rottenmage is currently developing more content with plans to launch on Steam by the end of the year.
About Lim Chian Song
Hi, I’m Lim Chian Song from Rottenmage which is a Singapore indie company. There are three of us and we are all programmers and partners of Spacejacked. I’m also a gamer so I like to play games such as WOW (World of Warcraft)… I used to be a hardcore raider [laughs]. I’m a Blizzard fanboy so I play a lot of their games.
Spacejacked is a platform-shooter with a tower defense element. You have to protect your spaceship as Dave, the lone engineer, who has to go to different different parts of the spaceship including: the medical bay, robotic labs, and the engine room.
To assist you in the defense of your ship you have different types of turrets such as the laser turret, the gun turret, and the slow turret. You as the player also have your own blaster that you can use to kill alien scum. I just love the chaos of the game. Players will have a sense of panic that comes with protecting multiple parts of the spaceship.
Inspiration for the Game
The game came from many inspirations. The base we could say comes from SUPER CRATE BOX which is a platform-shooter. We then decided to add more elements so we added tower defense, and then we added multiple arena. In order to package it all nicely we added space steam which allows the player to use his foot mechanics to jump around and defend the whole ship.
Words of Wisdom
If you like making games, just make them. That way you won’t regret it for the rest of your life. The best feeling on earth is finishing the game and having people like the game.
Links to the Demo
Spacejacked will be available on PC, Mac, and Linux in late 2015.