Articles
Making a Greece-Inspired 3D Scene With 3ds Max, Substance 3D & UE5
Tim Nickel shared the workflow behind the Advost贸s Fishing Village scene, explained how the materials for the environment were created, and shared the rendering setup in Unreal Engine 5.
Stylized Medieval Town Set Up in Unreal Engine
The artwork was made by 鑵鹃Finger with ZBrush, 3ds Max, and Substance 3D software.
Elden Ring-Style Abandoned Abbey Set Up in Unreal Engine 5
Jonathon Gregory Bick showcased a new 3D environment created as part of the Hinterlands series.
Realistic Greece-Inspired 3D Environment Set Up in UE5
All of the scene's assets were made from scratch using 3ds Max, Substance 3D software, SpeedTree, and photogrammetry data.
Toussaint: The Witcher 3-Inspired Environment Set Up in UE5
The project enabled its creator to test out UE5.2 and its Procedural Content Generation plug-in.
Stylized 3D Environment Inspired by an Overwatch Map
The scene was created using Maya, ZBrush, Substance 3D software, and Unreal Engine.
Midgard: A God of War-Inspired 3D Environment Made With Unreal Engine
The scene was made by Daniel Hinckley to learn more about rock asset creation and sculpting.
A Colorful Stylized Town Set Up in Unreal Engine 5
The artist also utilized SpeedTree, ZBrush, 3ds Max, and Substance 3D software to create the scene.
Creating a Dreamy Cottage with Maya, Substance 3D Painter & Houdini
Ethan Clark, a recent graduate of the Gnomon School of VFX, shares some of his workflow and secrets for creating a stylized atmosphere for his latest project, the dreamy Palia House.