Articles
Medieval Village Production Guide
Sourav Kumar participated in the Artstation Challenge and did a huge breakdown of his impressing game environment project, Medieval Village.
Author
Sourav Kumar
Published on
Oct 29, 2019
SpeedTree 8.4 Available
SpeedTree 8.4 has been released bringing export options and new high-performance wind.
Author
Arti Sergeev
Published on
May 29, 2019
CGMA Student Project: Rural Chinese Environment
Jiaming Chen did a breakdown of his Chinese environment made within CGMA course Organic World Building in UE4 led by Anthony Vaccaro.
Author
Jiaming Chen
Published on
Apr 26, 2019
Technical Side of Environment Art in UE4
Michael Gerard did a breakdown of his Abandoned Train scene made with UE4, Megascans, and SpeedTree: moss creation, Cover System, PP Material, and more.
Author
Michael Gerard
Published on
Apr 26, 2019
UE4 Watermill Environment Inspired by Classic Painting
Ronald Houtermans did a breakdown of the Watermill scene made with UE4, Megascans, SpeedTree, and other tools.
Author
Ronald Houtermans
Published on
Apr 09, 2019
3D Environment Design of Those Who Mourn
Kieran Goodson prepared an extensive breakdown of his recent 3D environment: storytelling, symbols, environment design, production, learning sources, and more.
Author
Kieran Goodson
Published on
Mar 06, 2019
Environment in Unreal: Finding the Perfect Look
Peter Leban prepared a great breakdown of his 3D environment The Two Crows made in Unreal with SpeedTree and Megascans.
Author
Peter Leban
Published on
Feb 26, 2019
Crafting a Woodland with Blender & Megascans
Chris Lambert prepared a detailed breakdown of his cozy environment made with UE4, Blender, ZBrush, Megascans and Mixer, SpeedTree, and Substance Painter.
Author
Chris Lambert
Published on
Jan 23, 2019
Building an Ancient Animal Shrine in UE4
Peter Dimitrov provided a detailed breakdown of his Animal Shrine created in UE4, Substance, Maya, and ZBrush.
Author
Peter Dimitrov
Published on
Jan 22, 2019