Steam Greenlight Best Practices
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by utku demir
6 hours ago

for the god sake do it for 3ds max and take my money yoo

We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here:

12 hours ago


Steam Greenlight Best Practices
31 August, 2016

Daniel Doan (Black Shell Media) and his team prepared a wonderful PDF, which has a bunch of great advice for indie game developers, who want to go through Greenlight.


The document touches a number of very important topics. It teaches you how to prepare promotional materials, how to make nice screenshots and get hold of journalists. It’s a great set of advice for developers, who do not yet understand how to sell their game to the press.

It also shows how to work with social channels, how to conquer Reddit and how to respond to feedback. Maybe this is not the biggest encyclopedia, but it’s a nice thing to try for a start.

You can find the full PDF here.

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