Storm 0.2.5 Available
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Oh shit!

by S.K.O
1 days ago

VUE without competition

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

Storm 0.2.5 Available
4 July, 2019
News

EffectiveTDs has revealed a new version of Storm, its standalone granular simulation tool. The new version brings expressions for all float and boolean parameters, a Linux version, floating licensing option, the ability for caches and images to be written in the background for up to 2X speed increases, forces based on chunks.

There’s also a new wind mode force, improved Alembic sequence export to include more data and multiple tool accelerations, improvements on viewport display and other fixes.

  • Multithread. Modern architecture means Storm scales well with multiple threads.
  • Fast viewport. Accelerated viewport display. Millions of particles in real time.
  • Geometry import. Import geometry with: Obj // SD // ABC
  • Output Data. Storm offers PRT / BIN / Alembic cache export, compatible with most major 3D apps
  • Control. Stiffness controls, constraint forces. Simulate from sand to jelly with ease.

You can learn more about the tool here.

Hard-Surface Height/Alpha Vol.1 by Jonas Ronnegard is a Sci-Fi brush and alpha set for Substance Painter, ZBrush, Quixel DDO and more. There are 325 brushes and height/alpha maps, all 2048×2048 16bit in tiff and jpeg as well as ABR Photoshop Brushes. 2 Video Tutorials are included.

Check the full description

Contact Jonas Ronnegard

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Dont forget about a new SPH Fluids system!

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