Stream: Landscape Materials & Foliage in UE4
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This is amazing! Please tell us, What programs where used to create these amazing animations?

I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.

Someone please create open source world creator already in C/C++.

Stream: Landscape Materials & Foliage in UE4
14 February, 2017
News
Epic Games is doing a nice stream on landscape development. This time Andrew Hurley talks materials and foliage.

Here at 80.lv we enjoy great 3d landscapes. Especially pretty ones. For those of you, interested in environment design and especially open world spaces, Andrew Hurley from Epic will show how to work with landscape materials and foliage. The stream will start in a couple of hours on UE4 Twitch channel (here) (Tuesday, February 14th @ 2:00PM ET). You’ll be able to download all the assets used during the presentation here.

Andrew actually did an introduction to environment production in UE4 in January, 2017. You can find the full recording here. It’s an awesome way to start experimenting. The video is hidden here.

Also, while we’re on the subject of natural environment production, be sure to check out LAM. It’s a very nice tool, that allows you to paint over wide open areas. It’s not free.

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