Check out this week's five courses, that will help aspiring artists to get better at Environment Art.
Andras Ketzer, the creator of FluidNinja, shared a step-by-step guide on how to build basic texture sampling emitters in Unreal's visual effects system Niagara.
The Kids With Sticks Team has recently published a thorough tutorial on how to create destructible objects in UE4 and Blender. With their permission, we are sharing it on our website. Follow this link to see the original post.
The organizers of the biggest B2B conference in Eastern Europe Games Gathering present upgraded courses from their educational project Games Academy.
Amplify Creations team shared an extensive write-up on Vector Displacement Mapping and their experiments with VDMs and Amplify Shader Editor as well as explained step by step how to create VDM in Mudbox and use it in Unity.
Yuichiro Fujita talked about self-studying, stylized art, the difference between female and male silhouettes, and the use of contrasts for establishing focal points.
Xiaoya Zhao, an experienced CG and VFX Artist who has worked in both industries, compared general pipelines and lighting workflows used in AAA video games and VFX commercials.
Check out 8 one-minute tutorials on a handful of workflows in Blender.
GDC shared the results of their in-depth survey State of the Industry: Work from Home Edition conducted to better understand the changes in the video game industry brought by COVID-19 pandemic.
- 1Blitter Discusses Creating Those Photoreal Renders in Blender
- 2Setting Up Watercolor Renders in Blender Eevee
- 3Elon Musk’s Neuralink Team Shows A Monkey Playing Pong With Its Mind
- 4A Look At ILM's Work On The Mandalorian's Sequel
- 5The Last of Us: Using Game Elements to Subvert Expectations
- 6Epic Games Raises $1B to Build Metaverse
Snowed Inn: Making an Environment in GoT-StyleTHANKS·
Blitter Discusses Creating Those Photoreal Renders in BlenderI love a lot of the setup and I see a bunch of obvious almost there be...·
Blitter Discusses Creating Those Photoreal Renders in BlenderThe problem with him is he does not show a shade and wire model of all...·
Blitter Discusses Creating Those Photoreal Renders in BlenderWell, we're past the uncanny valley now. Things are about to get...·
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