Incredible, I love this so much. I'm glad someone out there decides to go make older games like this in newer engines. Great work!
Firstly,Amazing work !! But a doubt..for the background thing ..you mentioned of using a mesh with zero edges which helps out in covering up the repetition process..what is it?..any detailed description please.
Quite fantastic. I am a friend of Grayson Wixom and have an entertainment publication thehollywoodtimes.today and am trying to get one of my journalists to interview you.
EA’s Dante’s Inferno, released back in 2010, is a game that was not a bestseller, but it definitely managed to grow a fan base. Animator Tal Peleg decided to bring the series back with a professionally made short film called Dante’s Redemption.
Peleg, currently an artist at Bioware and a former talent of Naughty Dog, has been working on this project for years. You can also read more on how he’s been making the film with a behind-the-scenes section on his site, where he talks his inspiration, processes and shouts out some of the help he’s had along his path.
You can find the short below:
Make sure to discuss the astonishing short in the comments below.