Stylized Water Shader for UE4

Alessa Baker is working on a very nice shader, that will make your stylized scenes a big more alive.

Alessa Baker is working on a very nice shader, that will make your stylized scenes a bit more alive.

Our long time contributor Alessa Baker has recently published an amazing little product, which you might find really useful. The Stylized Water Shader gives you a fully customizable, distance field based water for UE4. The shader is able to detect and create variations in liquid based on objects and shorelines. 

Features:

  • Environment handler (Wind intensity, direction, on/off)
  • Full customization of Variation and speed/intensity, shoreline + outline (and their respective textures), Shore and Outline spread, Refraction, depth based opacity, normal strength and tiling,  local Wind Override
  • 6 material instances to get you started.
  • Caustics Support
  • Under Water Post Process
  • Post Process customization

It is not available for purchase now, but you can make a pre-order. The expected price is about $19. Great addition to the stylized 3d environments.

Published 13 July 2017
Kirill Tokarev
President