Use your Substance 3D materials directly in Blender with this newly released add-on.
3D Artist Ymmanuel Flores announced that the official Substance 3D add-on for Blender has now entered beta and can be downloaded for free. Created in collaboration with Adobe, this add-on allows you to load a Substance 3D material directly into Blender version 3.0+ and apply modifications by tweaking parameters.
To load and apply materials, all you need to do is install both the add-on and the integration tools, click on the Load button in the Substance 3D Panel, navigate to the location where your .sbsar files are stored, select one or more, and then click the Load Substance Material button.
You will then need to click on the sphere icon in the material panel to open the drop-down and select your Substance material. This will assign the material to the current slot. Alternatively, use the Apply button in the Substance 3D Panel to assign the material to a new material slot. The first material will be applied to the selected object at this point. To switch between loaded materials on an object, select the desired material in the material drop-down.
"Some of you might know that a couple of years ago, I created my own version of the add-on since Adobe couldn't. It was great for a while, but it had some drawbacks. And with the license migration to CC, it died because SAT was removed from the license," comments Ymmanuel. "But now, thanks to Adobe, I was able to help create this add-on from the perspective of an artist who uses both Substance 3D and Blender on a daily basis. It will be free for everyone who needs it, so I hope you find it useful!"
What's more, the developer also plans to showcase the add-on's features via a live stream to help developers and artists better understand its nuances. The stream will take place next Friday at noon CST on Ymmanuel's YouTube channel.