Thanks for sharing and detailed production breakdown
i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.
Keith, I just wanted to stop by and say: Thank you.
If you’re going to visit Gnomon on Thursday for Substance Days don’t forget to attend the masterclasses by Michael Pavlovich.
Michael Pavlovich is a famous artist, who does a lot of various work for all the various companies. During his time in the industry he worked with Electronic Arts (Madden NFL and NCAA Football), Sony Online Entertainment (DC Universe Online) and Certain Affinity in Dallas. He knows how to sculpt, how to build models, animate characters, to do texturing and lighting. He worked on Halo, Call of Duty and the most recent DOOM, so he definitely knows what he’s doing.
During the Substance Days he’ll be guiding two masterclasses, including ‘Bio-Mechanical Creature’ for Substance Painter lovers and ‘Basic Character Setup’ for those interested in Substance Designer. If you’re interested in the production of high-quality materials for games, please be sure to attend.