Substance Designer: Cobblestone Breakdown
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I'm gonna wait for Steam version

Really cool.

by someone
3 hours ago

Free work is ok if it's not-commercical project, such as modding for game. If it's commercical and they're going to make money off your work then it's unfair.

Substance Designer: Cobblestone Breakdown
21 March, 2017

Jeremy Estrellado shared a free visual breakdown image of how he created his Cobblestone Substance. The breakdown also features notes for you to understand all the details. 

Get the visual breakdown

It is worth noting that Jeremy used a custom Randomize Mask node by Sergey Danchenko.

You can find the breakdown along with other projects and support the artist here

Source: Gumroad

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