truly cant say thank you enough for sharing all this information!!!
excellent , this is cool asset
have you this 3ds max making video
Matt Parkin did another nice tutorial, talking about the production and the use of floor materials.
So this a very useful Substance Designer 6 guide, explaining how to make full procedural high-quality floor tiles in an understandable manner.
Matt has been running Polygon Piligrimage for quite some time. He published a lot of very cool tutorials on a variety of topics, covering Unreal Engine 4, Substance Designer and other important tools. If you want to learn more about it, go to the official website!