Substance Designer: Fully Procedural Castle Floor Tiles
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by Penile
1 days ago

What

Substance Designer: Fully Procedural Castle Floor Tiles
5 September, 2017
News

Matt Parkin did another nice tutorial, talking about the production and the use of floor materials.

So this a very useful Substance Designer 6 guide, explaining how to make full procedural high-quality floor tiles in an understandable manner.

Matt has been running Polygon Piligrimage for quite some time. He published a lot of very cool tutorials on a variety of topics, covering Unreal Engine 4, Substance Designer and other important tools. If you want to learn more about it, go to the official website!

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