Substance Designer: Fully Procedural Castle Floor Tiles
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Latest comments
by manictaylorj@gmail.com
2 hours ago

If you're willing to compile it, Aseprite is a great option as well.

by tharlevfx
14 hours ago

check my website for the latest tips - always updating with new content!

by Alberto Abad Sanz
19 hours ago

So sad...

Substance Designer: Fully Procedural Castle Floor Tiles
5 September, 2017
News

Matt Parkin did another nice tutorial, talking about the production and the use of floor materials.

So this a very useful Substance Designer 6 guide, explaining how to make full procedural high-quality floor tiles in an understandable manner.

Matt has been running Polygon Piligrimage for quite some time. He published a lot of very cool tutorials on a variety of topics, covering Unreal Engine 4, Substance Designer and other important tools. If you want to learn more about it, go to the official website!

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