The release marks the addition of dot nodes, a faster library, and new tools for creating high-quality, customizable HDR maps.
Based on user requests, the team added the dot node feature, improving UX and cleaning up graphs. You can also access compatible nodes from a node output and real-time OpenGL renderer.
What is more, the team states that libraries are now 2-8 times faster, meaning materials in the shelf now upload visibly faster and sliders are smoother.
The update brings a new toolbox for creating high-quality, customizable HDR maps, including HDR merge, Nadir patch, Nadir extract, color temperature adjustment, straighten horizon, physical sun & sky, plane light, line light and sphere light.
You can get more details by checking out Substance by Adobe’s blog post.